﻿using System.Collections.Generic;
using Enum;
using SO;

namespace Struct {

    public struct FightMessageStruct {

        public int dayNumber;

        public EnumMessageGradeType messageGradeType;

        public string message;

        public List<PropertiesStruct> rewards;


        public List<CharactarModelMappingConfigSO> enemys;

        public NpcConfigItemSO npcConfigItemSo;

    }

}